Showing posts with label Fantasy Reviews. Show all posts
Showing posts with label Fantasy Reviews. Show all posts

Thursday, January 10, 2019

Challenges - Dancing with Fantasy and Sci-Fi – A (2019) Reading Challenge


Every year I try to find a science fiction or fantasy related challenge. In the past, these types of genre challenges have always seemed to kind of fall apart as a result of bad administration by the hosts. This year, I am participating in the Dancing with Fantasy and Sci-Fi – A (2019) Reading Challenge hosted by A Dance With Books, and I am quite obviously hoping that this challenge is better run than its predecessors. The challenge consists of three sets of prompts, and completing each section earns the participant a "title". The prompts are as follows:

Fantasy:
1. Classic fantasy
2. Magic school
3. Necromancers
4. PTSD
5. Dragons
6. Fairytale (retelling)
7. Grimdark
8. Ghosts
9. Uncommon fantasy creatures
10. Shapeshifters
11. Gods
12. Animal companion
13. Maternal heritage
14. Set in our world
15. Witches
16. Magical law enforcement
17. Thief
18. Pirates
19. Portal fantasy
20. Warrior

Those who complete this section earn the title Fire Breathing Dragon.

Sci-Fi:
1. On a different planet
2. Utopia
3. Space ship
4. Steampunk
5. Time travel
6. Artificial intelligence POV
7. Proto science-fiction
8. Hive
9. Alien
10. Virtual reality
11. Super powers
12. Science
13. Replicate
14. Space colonization
15. Mecha
16. Space creatures/beasts
17. Teleportation
18. Space Western
19. The Moon
20. Invasion

Those who complete this section earn the title Complete Alien.

Generic:
1. Satire

2. Under 500 pages

3. Under 800 pages
4. Novella
5. Finish a series
6. Mental health
7. Disability
8. Published before 1990
9. Set in Africa
10. Library
11. By a woman of color
12. One word title

Those who complete this section earn the title Generic Robot.

Those who complete all three sections earn the title Dragon Alien Robot.

2018 Challenge Tracking Pages
12th Annual Graphic Novel & Manga Challenge 2019
2019 Dystopia Reading Challenge
2019 Linz Reading Challenge
2019 Outdo Yourself Reading Challenge
2019 TBR Pile Challenge
Print Only 2019 Reading Challenge
SpaceTime Reading Challenge

Multi-Year Challenge Tracking Pages
101 Fantasy Reading Challenge
Read All the Books Challenge

Not a Challenge:
The Big List of Everything I've Reviewed in 2019

2019 Challenges     Home

Wednesday, May 30, 2018

Review - The Poppy War by R.F. Kuang


Short review: Rin is a poor war orphan who aspires to attend an elite military academy to avoid an unwelcome arranged marriage. She succeeds, but that just means that things get worse from there.

Haiku
If you learn to serve
The gods that just means you serve
An alien will

Full review: The Poppy War is R.F. Kuang's debut novel, and it is a magnificent debut. Set in a thinly disguised fantasy version of China (called Nikara in the novel) the story follows Rin as she goes from being an impoverished and despised war orphan to being a powerful and despised war leader. Along the way, Rin faces obstacles stemming from her poverty and social standing, overcoming them with a dogged single-mindedness that draws the reader in and conceals the fact that Rin is, ultimately, really a frightening and in many ways unpleasant person. The true brilliance of this book is that Kuang guides the reader along Rin's path in such a skillful manner, making every step seem so perfectly reasonable that one doesn't realize how terrible the destination is until it is imminent and inevitable.

The story follows Rin, who is a war orphan of the last conflict between Nikara and the Murgen Federation who has been taken in by the Fang family, not out of the goodness of the Fang's hearts, but rather because families with fewer than a certain number of children were required by law to take in war orphans. As the Fangs clearly didn't really want to take in a war orphan, they provide for Rin, but require her to work in their rather crooked business and take the first opportunity they can to try to arrange a marriage for her that will work to their benefit. To escape the unwanted marriage, Rin hatches a desperate plan: She will study for an take the nationwide examination that grants admission to the various academies that prepare entrants for prestigious jobs as teachers, bureaucrats, and military officers. Rin attacks the task (and every other obstacle that she comes across in the story) with a single-minded determination that serves as one of the dominant character traits for the character throughout the novel, and this trait is both Rin's greatest strength, and what makes her dangerous to everyone around her.

It is readily apparent that Kuang has drawn heavily on Chinese history and mythology to build her fantasy world: Even with my relatively moderate knowledge of Chinese history and legends, I recognized several elements of The Poppy War as having been adapted therefrom. One should not come away thinking that this is a weakness of the novel, but rather that these serve as little Easter Eggs that enhance the story for those who can spot them. I think it is reasonably likely that I missed some, but there ones that I did notice were pretty obvious: The Murgen Federation stands in for the Japanese, Hesperia takes the role of Europeans complete with Hesperian trading enclaves and meddling in Nikaran politics, and the Hinterlands are the steppes of Asia from whence the Mongol-analogous Hinterlanders hail. This borrowing of Chinese history and folklore to serve as a framework to build a fantasy world is similar to the manner in which most Eurocentric fantasy uses European history and folklore to build a fantasy world. This makes the book feel simultaneously comfortable and approachable while being notably different in tone and focus.

For the most part, the story is the story of Rin's coming of age, as she grows from a child into an adult, and the reader discovers the world she inhabits as she does. As she takes each step of her journey, Rin seems convinced that if she can just overcome the obstacles right in front of her, she will have smooth sailing thereafter. The trouble is that Rin doesn't know what lies beyond the next metaphorical hill because so much information about the society she lives in - both its history and its current structure - has been obscured, either by being intentionally hidden or lost to the vagaries of time. "Forgetting", whether as the result of official policy to occlude the truth, or just because the historical record gets misty with age, has a price, and in The Poppy War the full extent of that price is driven home time again to Rin specifically, and Nikara in general.

Throughout the story, layer upon layer of falsehood is peeled back as Rin progresses first through her studies and then through the ranks of the Nikaran military. Much of Nikaran history and culture is based upon false information, large portions of which are intentionally spread by the ruling class in an effort to avoid facing inconvenient truths that would threaten their position, but when a real threat emerges in the form of an aggressive Murgen Federation, this policy of disinformation serves to hinder Nikaran efforts to fend off the foreign threat. Through the story, it becomes clear that Nikaran isolationism, insularity, and love of secrecy has served the nation poorly. One of the dominant themes that runs through this book is that while disinformation may appear to create stability for a time, it is only the illusion of stability, and when the veneer comes off everything is so much worse than it would have been has the Nikaran nation simply faced its history head on, sins and all. The truly masterful part of this book is that all of this sneaks up on the reader, just as it sneaks up on Rin and her peers. Because the world is presented through Rin's eyes, and thus Nikaran eyes, the built in assumptions of a Nikaran are baked into the presented viewpoint, and consequently, when the deceptions inherent in that world view are stripped away, it is an appropriately jarring experience.

If this book has a weakness, it is that Kuang is clearly a believer in Chekov's Gun. If something odd or unusual appears in an early chapter, it is almost certain that it will be of crucial importance later in the story. From the mystery of the fate of the island of Speer and the Speerlies, to the oddities of Master Jiang, to the enigmatic and superlatively talented upperclassman Altan, pretty much every curiosity that pops into the narrative turns out to be significant in some manner. As weaknesses go, this one is pretty minor, but this writing technique is used so often in the book that it is noticeable. One should also note that this is the first book in what is planned to be a trilogy, so while it does have a reasonably satisfying conclusion, there are significant loose ends left hanging at the close of the story. I feel I should also point out (as some have touted it as such), that despite its youthful protagonist and cast of characters, this is decidedly not a Young Adult book, and anyone looking for such a book should steer clear of this one. That is not to say this is not an excellent book, merely to emphasize that it isn't a Young Adult book.

The Poppy War is, quite simply, an excellent novel. Rin is not exactly a "likable" protagonist, but she is a protagonist that one will root for, even as she follows an increasingly dark and dangerous path. Kuang's Nikara is a brilliantly executed fantasy world, that is so full of color, intrigue, contradictions, and three-dimensional characters that it almost feels real. In Kuang's hands, Nikara is a place that feels both familiar and fresh at the same time, with a story that is cruel and harsh and yet is also fanciful and imaginative at the same time. This is not a book for the faint-hearted, as it tackles some rather grim and gritty topics, but it is a book that is well-worth reading.

R.F. Kuang     Book Reviews A-Z     Home

Thursday, March 15, 2018

Review - War and Craft by Tom Doyle


Short review: Even though they are in exile and on the run, Morton, Endicott, Marlowe, and Rezvani re called upon to save the world one more time. The real question this time is not who will survive, but whether anyone at all will.

Haiku
A magic wedding
Flight from danger to danger
Then, apocalypse

Full review: War and Craft is the third, and definitely final, book in Tom Doyle's American Craftsmen series, a fantasy that posits the existence of magical craftspeople in the modern world who are mostly tied to their home countries and native magical traditions. The series started in the novel American Craftsmen with a conflict that was almost entirely internal to the U.S. crafting community, continued in The Left-Hand Way in which the conflict spread outward, most notably to Russia, the Ukraine, and Japan, and reaches it denouement in this novel, where the threat has become both global and, for the protagonists, intensely personal.

After a brief prologue where Ossian Mac Cool, the last of the Fianna guardians of the three gifts of the order is introduced via a rather bloody confrontation with some members of Left Hand adherents, Most practitioners or the arcane arts engage in rather mundane craft, but those who dabble in the darker arts are said to be "Left Hand" practitioners, and make up the villainous contingent in the novel. Part of the tension in the story comes from the fact that one of the heroes - Dale Morton - is the last scion of a craft bloodline that is notorious for indulging in Left-Hand craft, and one of his ancestors was the primary villain in the first two books. The ambiguous nature of the heroes is ramped up still further due to the fact that Michael Endicott, a member of a house traditionally opposed to the Mortons and their Left-Handed ways, was only kept alive in The Left-Hand Way due to the use of Left-Hand magic, and is now sustained by Left-Hand infused nanobots in his body. Throughout the novel, both are tempted by the Left-Hand craft time and again, and they are rather understandably regarded with suspicion by every craft practitioner who comes into contact with them.

After the prologue, the story shifts to the four central characters - Dale Morton, Michael Endicott, Scherie Rezvani-Morton, and Grace Marlowe where they are hiding out in Japan following their refusal to obey orders in the previous book. Granted, the actions they took in the last book did save the world, but as they took their actions in defiance of their superiors, they start this book "on the lam". Plus, given that Endicott appears to have taken a step forward to becoming a trans-national craft power (a situation that has caused large scale wars in the past), even those outside of the United States government view the quartet with caution. Other nations, including Japan, clearly see a possible opportunity to garner an edge for themselves by offering asylum to the group, but are wary of the potential harm that may ensue.

The quartet are not just in Japan sitting around, they are there so that Endicott and Marlowe can get married. This is an event of some import in the magical world created by Doyle, as the union of two craft families is a big deal and looms even larger in that it is the union of two craft families from different countries, and one of the betrothed may be an impending trans-national threat to boot. There is an array of rituals and taboos surrounding a craft marriage, the most salient one being that there is a true surrounding the wedding until after the marriage is consummated, meaning that the quartet of heroes are safe for the first part of this segment of the story, allowing numerous representatives from around the world to be introduced, including the Jessica Mwangi of Kenya, Omatr Khan of Pakistan, Zhuge Liang from China, and the emissary from the Vatican, a priest named Cornaro. Even by introducing some of these characters only in passing, Doyle is expanding and deepening the mythic reality of his fictional world, making it feel more like a fully realized place with each addition.

The wedding goes smoothly, and then all hell breaks loose as expected afterwards as various enemies try to eliminate Marlowe and Endicott as soon as their happy event has concluded. This leads to a running fight through the streets of Yokohama where the four heroes pick up an unexpected new ally and suffer an entirely unexpected loss that is caused by an entirely unexpected enemy. Their hosts soon let them know that they have worn out their welcome in Japan and they hop into a plane and head off without much of a plan, dazed from the curveball they had just been thrown. They end up more or less tumbling into India, where they are confronted by an Indian craft community that is both powerful and deeply suspicious of them, but needs their services for a mission of critical import, which is where the real meat of the plot turns up - in the world sanctuary, a monastery located in disputed territory near the three-way border between India, Pakistan, and China.

As a condition for offering the quartet (actually quintet, or possibly sextet, depending on how you count "people") refuge, the Indian government gets them to agree to investigate the world sanctuary and report on the source of the strange events that had recently begun happening. Because Scherie is pregnant, the other three more or less conspire to get her to agree to go to Italy and meet with Cornaro on the pretext that she needs to learn more about banishing spirits before they head to the sanctuary. Of course, as soon as she is safely packed away, Dale, Michael, and Grace immediately head off to the mountains to try to infiltrate the sanctuary. With the team split, the story hops back and forth between Scherie and the strike team as each finds themselves confronted with mortal danger. For the strike team trio, the danger is readily apparent, and they knew ahead of time that they were walking into a situation that was going to be potentially life-threatening (and even soul-threatening) and every step they take just ramps up the tension in the story. For her part, Scherie expected to be going to meet with a potential ally and learn some valuable information, but she is fairly quickly disabused of this notion and finds herself locked in an unexpected struggle for her life and the life of her unborn child. On the other hand, Scherie does learn valuable information and gains an unexpected ally, but the information comes from a source she didn't expect, and the ally is someone she didn't even know she was going to meet. One of the persistent themes of War and Craft, and indeed the American Craftsman series as a whole is that this sort of serendipity is the foundation upon which victories are built.

It is during this portion of the book that the novel shifts in tone. While the early parts of the book had been filled with action and adventure, it was an almost rollicking kind of action, reminiscent of what something like James Bond would have been like if magic had been in play. Once Scherie heads to Italy and the remaining trio make their way to the world sanctuary, the tone quickly becomes much darker, dipping into the horror genre at times. Although each of the heroes is confronted with malevolent enemies intent upon their destruction, the real horror they face comes from within themselves, as time and again they face situations in which their own fears and weaknesses are used against them. Doyle pushes the reader relentlessly forward: Each time one turns to the next page, one finds themselves hoping against all reason that Endicott, Marlowe, Morton, or Rezvani can somehow find a way to deal with the terrors that they face without damning themselves, and each time one turns to the next page, the author refuses to let his characters off the hook. Three of the four central characters reach the point of no return, and each of those three continues forward, pressing on despite the personal cost. Victory can be had, but the price that will be exacted in exchange is tremendous. The brilliance of this book is that every step the characters take seems perfectly reasonable and at the same time completely horrible and the whole time the reader is hoping that conclusion that feels inevitable can somehow be averted all the while knowing that it cannot.

Early in War and Craft, one of the characters tells the reader how the story is going to end. Telling the reader where the story is going is a difficult to use technique, but when it works it can be very effective - John Michael Straczynski used this approach to great effect a couple of times in Babylon 5 - and Doyle deploys it almost perfectly here. By letting the reader know what is going to happen, the author gives the outcome an almost existential inevitability that serves to give the entire book a sense of impending doom. Paradoxically, this general air of overwhelming dread serves to provide a glimmer of hope, as one finds themselves wishing for the heroes to avert this foretold conclusion, desperately looking for ways that they could evade this seemingly foregone conclusion. Even so, when the story winds its way to the dire end that one has been anxiously hoping could be avoided, it feels strangely satisfying, as if the grim ending was the only way the story could have ended. That is, perhaps, the greatest tribute to the quality of the book: It ends not perhaps in the way that one wanted, but in the way that it had to end, and as a result, one walks away from the book feeling content, albeit a kind of drained and devastated contentment.

Previous book in the series: The Left-Hand Way

Tom Doyle     Book Reviews A-Z     Home

Friday, February 16, 2018

Review - The Wicked + The Divine: The Faust Act by Kieron Gillen and Jamie McKelvie


Short review: The gods are immortal, but they also die. They have shown up again after being away for ninety years, and rock concerts and murder seem to be what is in store for them.

Haiku
Ninety year cycle
For the return of the gods
Murder is afoot

Full review: The premise of The Wicked + The Divine is that once every ninety years, seven gods emerge, inspire millions and earn rock star-like adulation for two years, and then die. This cycle permits gods to be both immortal and finite - making their very existence into a mystery that underlies the entire book. This also makes most of the gods teenagers, which is interesting, since most actual teenagers seem to think they are immortal, even if they are not. Even the question of whether or not the figures at the center of this story are in fact "gods", or are merely charlatans impersonating divinities is left as something of an enigma for the reader to ponder. The fact that one of the alleged gods - Ananke - appears to not die, but live on in perpetuation in between the cycles, just serves to further deepen the mystery surrounding these figures.

The central character of the story in this volume is not one of the gods, but rather a London teenager named Laura who has been swept up in the mania surrounding the gods. After a brief introduction set ninety years before the main events of the book, the plot gets going with Laura sneaking out of her house, skipping her college classes, and attending a concert given by Amaterasu. The concert itself is presented much as a rock concert would be presented, with the added boost of throwing in some sexual ecstasy being engendered in the crowd by Amaterasu as well. The near orgasmic experience of confronting the object of her adoration causes Laura to pass out, and she later wakes up in a room with Lucifer, another one of the gods who takes a liking to the girl and escorts her to where Amaterasu is being interviewed by a skeptical woman named Cassandra with the goddess Sakhmet in the background behaving cat-like on the couch.

It is at this interview that the plot of the book kicks off, when a pair of would-be assassins seemingly try to kill the assembled goddesses from a nearby roof by taking shots into the room, which in turn prompts Lucifer to apparently cause the assailants' heads to explode by snapping her fingers. In the aftermath, Lucifer is arrested and charged with murder. At Lucifer's arraignment, she quite reasonably asks how she could possibly be charged for murder just for snapping her fingers i the next building over - as she points out, there is no way that she logically could have done the two men harm that way. This highlights one of the tensions that exists in the book: How does the world deal with beings who allegedly have inexplicable supernatural powers? One has to wonder exactly how the legal system actually would adjudicate such a case, because none of the normal standards for proving causation could possibly apply. In any event, the judge essentially refuses to believe anything Lucifer says, and when Lucifer gets angry, Lucifer snaps her fingers and the judge's head also explodes.

Lucifer is, of course, immediately swept away and changed with the judge's death as well, despite her protestations that she didn't actually do anything and that she is innocent of the judge's death. This leads to the meat of the book, as Laura befriends Lucifer while visiting her in prison, and then teams up with Cassandra to try to investigate who might have wanted to set Lucifer up to take a fall. This leads Laura to hunt down the Morrigan in the London Underground, where she also comes across the murderous Baphomet, and sees what appears to be yet another series of miracles. Soon enough, Laura and Cassandra receive a rather insistent invitation from Baal himself to come and visit the entire pantheon, where Ananke informs Laura that they are not going to do anything to aid Lucifer and then dismisses the mortal. This, naturally enough, doesn't sit well with Lucifer, who breaks out of her prison, sparking a bloody fight between Lucifer and several of the other gods (with the Morrigan making a late appearance to assist Lucifer) that is only ended when Ananke appears to kill Lucifer off with a snap of her fingers.

The story ends on something of a cliffhanger, as Laura belatedly discovers that she seems to have acquired a power similar to Lucifers, or at least has been gifted with a cigarette that holds a remnant of the goddesses power. But the volume is also filled with unanswered and frequently troubling questions. As Laura points out, one of the pantheon is a murderer and none of the other members seem the least bit interested in finding out who that might be. This, however, is only the most obvious and probably trivial mystery presented by the book. The most tantalizing questions stem from the prologue which is set in 1923, during the previous cycle of the gods, although the reader might not truly understand the significance of the scene when they read it. In this sequence, the gods are assembled around a table, preparing to commit suicide so that they can make their next appearance in ninety years. The curious thing about this scene is that more than half of the places around the table are empty, presumably because the absent deities didn't survive the two years of life that they are allotted each cycle. Even curiouser, Ananke doesn't participate in the mass suicide, and apparently will live through the intervening ninety years until the others return.

The questions that revolve around Ananke alone would be enough to fuel the rest of the series: Why doesn't Ananke participate in the death and rebirth cycle that the other gods endure? Why do all of the other gods seem to defer to Ananke? Why does the ninety year cycle even exist to begin with? Does Ananke enforce it? And so on. But there are a myriad of other questions that come to mind as well: Is the array of gods that is reborn the same in each cycle, or do the gods vary as is implied at one point by Baal? Do the gods personalities override the previous personalities of the beings they are reborn as, or do the gods remember their non-divine lives as Minerva seems to suggest when she bitterly complains about the unfairness of dying before she turns fourteen? Do the gods remember their lives as previous incarnations? The web of questions is tantalizing, pulling the reader in and enticing them further into the story.

The Faust Act is an excellent opening gambit to what promises to be a strong series of stories. This volume contains a story that both feels satisfying in itself, and promises far more to come at the same time. The book also manages the neat trick of making the gods simultaneously mysterious and enigmatic, and yet still so closely analogous to the rock star style media figures that feature so heavily in modern culture now that they seem comfortably familiar. In short, this book is a mass of delightful contradictions encompassing a myriad of intriguing mysteries that presages what appears to be a thoroughly engaging ongoing story.

Subsequent volume in the series: The Wicked + The Divine: Fandemonium

Kieron Gillen     Jamie McKelvie     Book Reviews A-Z     Home

Sunday, September 4, 2016

1941 Retro Hugo Award Longlist (awarded in 2016)

"Robert Heinlein could not win a Hugo Award today." - John C. Wright on May 7, 2014

On August 18, 2016, Heinlein won not one, but two Retro Hugo awards. He was nominated four more times. His work appeared on the longlist another three times. In summary, Heinlein is so disfavored by modern Hugo voters that his work appears on this list nine times.

"Sadly, I suspect the only way Heinlein could get on the ballot today would be if my horde of uncouth barbarian outsiders got involved and put him on our suggested slate." - Larry Correia on April 9, 2015

Three of Heinlein's works that received 2016 Retro Hugo nominations were notably absent from this year's Sad Puppy list. None of Heinlein's works that appear on the longlist were on the Sad Puppy list. Heinlein seems to have had no trouble at all getting on this year's ballot without any help from Correia's "uncouth barbarians".


"Makes you wonder if Robert Heinlein could get a Hugo Award today. (Answer: Probably not.)" - Glenn Reynolds on April 28, 2014

Since 2000, Heinlein has won five Retro Hugos (for the stories Farmer in the Sky, If This Goes On . ., The Man Who Sold the Moon, and The Roads Must Roll, as well as one for the movie Destination Moon, which he cowrote). This means that Heinlein has won more Retro Hugo Awards than he won actual Hugo Awards. In short, there is not only no evidence for the proposition that Heinlein could not win a Hugo today, the available evidence directly and comprehensively refutes this assertion. Not only could Heinlein win a Hugo Award today, Heinlein has won Hugo Awards today, and is enjoying more success on that front today than he ever did in his lifetime.

Most people don't take the complaints of the various Puppies seriously. This is a decent illustration why: They make claims that are complete bullshit, and which are pretty easily shown to be complete bullshit. Time and again, the Puppies and their fellow travelers have made clear that their claims have absolutely no relationship to reality. No one takes the Puppies' complaints seriously because anyone with even a little bit of knowledge on the subjects of science fiction history or the current state of science fiction knows that the Puppies are simply talking out of their ass whenever they opine on any subject.

Heinlein can win Hugo Awards today. This is a demonstrably true fact. This was a demonstrably true fact when Wright, Correia, and Reynolds made their pronouncements. Given that they are dead wrong on this, a point on which the actual evidence completely disproves their assertions, why should anyone take the evidence-free Puppy claims - such as their claims that there is a secret cabal controlling the Hugo voting, or that the Hugo voters are biased against conservatives - seriously? From my perspective, there is simply no reason to do so.

Looking at the longlist, the fact that Heinlein won isn't surprising, but it is clear that Heinlein had substantial competition, and it wasn't just from the other finalists. All of the short fiction categories had excellent selections that didn't even make the finalist list. The novel category was a little weak, but the science fiction novel was still in an embryonic stage in 1941 - with many books now called "novels" being the result of pieces of short fiction stitched together as "fix ups". Both of the Dramatic Presentation categories were filled with strong choices, although the fact that many works were nominated in the incorrect category highlights just how difficult it is to nominate works seventy-five years after they were originally released.

One thing that this longlist makes clear about the Retro Hugos is that information decay is a problem. Many of the categories were either dropped entirely due to the lack of fan interest in the nomination process (where "lack of fan interest" essentially means that an insufficient number of people nominated works in that category) or there simply were not very many total nominees - Best Fan Writer only has one name on the longlist, Best Fanzine only has six, and Best Graphic Story only has four. One could say that graphic stories were still finding their feet as a medium, but even so one would think that more than ten total examples of worthwhile nominees could have been found. The problem is that from such a distance in time, it is often difficult for someone who is not a historian focused on pop culture of the era to come up with options. A persistent and valid criticism of the Retro Hugo awards is that fans from decades later are likely to select finalists and winners that are very different from those that would have been chosen by fans of the era. To that it seems that one can add the criticism that fans from later decades may not have the depth of knowledge in certain categories to be able to nominate at all.

Best Novel

Finalists:
Gray Lensman by E.E. Doc Smith
The Ill-Made Knight by T.H. White
The Incomplete Enchanter by L. Sprague de Camp and Fletcher Pratt [ineligible]
Kallocain by Karin Boye
The Reign of Wizardry by Jack Williamson
Slan by A.E. van Vogt [winner]

Longlisted Nominees:
Captain Future and the Space Emperor by Edmond Hamilton
Final Blackout by L. Ron Hubbard
The Man Who Went Back by Warwick Deeping
A Million Years to Conquer by Henry Kuttner
Synthetic Men of Mars by Edgar Rice Burroughs
The Twenty-Fifth Hour by Herbert Best
Twice in Time by Manly Wade Wellman
Typewriter in the Sky by L. Ron Hubbard
The Wonder City of Oz by L. Frank Baum

Best Novella

Finalists:
Coventry by Robert A. Heinlein
If This Goes On . . . by Robert A. Heinlein [winner]
The Mathematics of Magic by L. Sprague de Camp and Fletcher Pratt
The Roaring Trumpet by L. Sprague DeCamp and Fletcher Pratt

Longlisted Nominees:
But Without Horns by Norvell Page
By His Bootstraps by Robert A. Heinlein
Darker Than You Think by Jack Williamson
Fear by L. Ron Hubbard
The Invention of Morel by Adolfo Bioy Casares
The Mound by H.P. Lovecraft and Zealia Bishop
Soldiers of the Black Goat by Marian O'Hearn
The Sun Maker by Jack Williamson
Universe by Robert A. Heinlein
The Wheels of If by L. Sprague de Camp

Best Novelette

Finalists:
Blowups Happen by Robert A. Heinlein
Darker Than You Think by Jack Williamson [ineligible in this category]
Farewell to the Master by Harry Bates
It by Theodore Sturgeon
The Roads Must Roll by Robert A. Heinlein (reviewed in The Science Fiction Hall of Fame: Volume I, 1929-1964 ) [winner]
Vault of the Beast by A.E. van Vogt

Longlisted Nominees
All is Illusion by Henry Kuttner and C.L. Moore
Cargo by Theodore Sturgeon
Fruit of Knowledge by C.L. Moore
Half-Breed by Isaac Asimov
The Hardwood Pile by L. Sprague de Camp
Into the Darkness by Ross Rocklynne
John Carter of Mars by Edgar Rice Burroughs
The Voyage That Lasted 600 Years by Don Wilcox
Voyage to Nowhere by Alfred Bester
The Warrior Race by L. Sprague de Camp

Best Short Story

Finalists:
Martian Quest by Leigh Brackett
Requiem by Robert A. Heinlein
Robbie by Isaac Asimov (reviewed in I, Robot) [winner]
The Stellar Legion by Leigh Brackett
Tlön, Uqbar, Orbis Tertius by Jorge Luis Borges

Longlisted Nominees
The Automatic Pistol by Fritz Leiber
The Bleak Shore by Fritz Leiber
Clerical Error by Clifford D. Simak
Dark Mission by Lester del Rey
Hindsight by Jack Williamson
Homo Sol by Isaac Asimov
Let There Be Light by Robert A. Heinlein
Quietus by Ross Rocklynne
Song in a Minor Key by C.L. Moore
The Tapestry Gate by Leigh Brackett

Best Graphic Story

Finalists:
Batman #1 by Bob Kane [winner]
Captain America Comics #1 by Joe Simon and Jack Kirby [ineligible]
Flash Gordon: Ice Kingdom of Mongo by Don Moore and Alex Raymond
Introducing Captain Marvel! by Bill Parker and C.C. Beck
The Origin of the Spirit by Will Eisner and Joe Kubert
The Spectre! The Spectre Strikes! by Jerry Siegel and Bernard Baily

Longlisted Nominees:
Flash Comics #1 by Gardner Fox, Sheldon Moldoff, and Harry Lampert
Flash Gordon
Horton Hatches the Egg by Dr. Seuss
Prince Valiant by Hal Foster

Best Dramatic Presentation: Long Form

Finalists:
Dr. Cyclops
Fantasia [winner]
Flash Gordon Conquers the Universe
One Million B.C.
Pinocchio [ineligible in this category]
The Thief of Bagdad

Longlisted Nominees:
Black Friday
The Great Dictator
The Invisible Man Returns
The Invisible Woman
Mysterious Doctor Satan
The Shadow
Son of Ingagi

Best Dramatic Presentation: Short Form

Finalists:
The Adventures of Superman
Dr. Cyclops [nominated in long form category]
Flash Gordon Conquers the Universe [nominated in long form category]
The Invisible Man Returns
Pinocchio [winner]
The Shadow [ineligible in this category]
A Wild Hare
You Ought to Be in Pictures

Longlisted Nominees:
Buck Rogers
Ghost Wanted
The Invisible Woman
The Milky Way
Night on Bald Mountain
One Million B.C.
Puss Gets the Boot
Scrappy Man of Tin
Son of Ingagi
The Sorcerer's Apprentice
Weltraumschiff 1 Startet

Best Professional Editor: Short Form

Finalists:
John W. Campbell, Jr. [winner]
Dorothy McIlwraith
Raymond A. Palmer
Frederik Pohl
Mort Weisinger

Longlisted Nominees:
Mary Gnaedinger
Martin Goodman
Charles D. Hornig
Malcolm Reiss
Farnsworth Wright

Best Professional Artist

Finalists:
Hannes Bok [winner]
Margaret Brundage
Edd Cartier
Virgil Finlay
Frank R. Paul
Hubert Rogers

Longlisted Nominees:
Earle Bergey
Howard V. Brown
Robert Fuqua
Charles Schneeman
Alex Schomburg
J.W. Scott
J. Allen St. John

Best Fanzine

Finalists:
Futuria Fantasia edited by Ray Bradbury [winner]
Novacious edited by Forrest J. Ackerman and Morojo
Spaceways edited by Harry Warner, Jr.
Voice of the ImagiNation edited by Forrest J. Ackerman and Morojo
Le Zombie edited by Arthur Wilson "Bob" Tucker

Longlisted Nominees:
Detours edited by Russ Chauvenet
Futurian War Digest edited by J. Michael Rosenblum
The Phantagraph edited by Don Wollheim
Snide edited by Damon Knight
Spaceship
YHOS edited by Art Widner

Best Fan Writer

Finalists:
Forrest J. Ackerman
Ray Bradbury [winner]
H.P. Lovecraft
Bob Tucker
Harry Warner

Longlisted Nominees:
Art Widner

Go to previous year's longlist: 1939 (awarded in 2014)
Go to subsequent year's longlist: 1943 (awarded in 1996)

Go to 1941 Hugo Finalists and Winners

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Sunday, February 1, 1970

Hugo Award Winners for Best Art Book

In 2019, Best Art Book was added as a special Hugo category by Dublin 2019 - An Irish Worldcon, splitting the subject matter off from the Best Related Work where it previously resided. The category applied to both the Hugo Awards and Retro Hugo Awards to be presented at the convention. Whether the category will continue beyond 2019 is an as-yet unanswered question.

An eligible work for this special Hugo award is any art book in the field of science fiction, fantasy, or fandom, appearing for the first time during the previous calendar year or which has been substantially modified during the previous calendar year, and which is not eligible in Best Graphic Story.

2019: The Books of Earthsea: The Complete Illustrated Edition illustrated by Charles Vess, written by Ursula K. Le Guin

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Hugo Award Winners for Best Series

In 2017, after much wrangling over the specifics of how such an award would work, the World Science Fiction Society introduced the Hugo Award for Best Series. Predictably, Lois McMaster Bujold immediately won the award for her Vorkosigan Saga. And then she won it again in 2018 for her World of Five Gods series. As good as Bujold's work is, the award really needs to go to someone else in future years or this category runs the risk of simply becoming the "let's give Bujold a Hugo again" category.

Although it was not technically the same award, I have included the win for Best All-Time Series awarded in 1966 in this list on the grounds that this was the spiritual ancestor of the current version of the award. That award was won by Asimov's Foundation series, which beat out some pretty stiff competition - which was made more difficult than normal for a Hugo by what appear to have been some extremely open-ended rules for what would qualify as a finalist. In any event, I've listed it here because I think it should be, even if the official records don't agree with me.

1945: The Cthulhu Mythos by H.P. Lovecraft, August Derleth, and others (awarded in 2020)
1966: Foundation series by Isaac Asimov (first novel in series: Foundation)
2017: The Vorkosigan Saga by Lois McMaster Bujold
2018: World of the Five Gods by Lois McMaster Bujold
2019: Wayfarers by Becky Chambers

What Are the Hugo Awards?

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